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Leaderboard

Last @ standing, ranked.

Every number here comes from a signed official result. Practice and Quick Play never count.

Live seasonSEASON 01 — ENDS IN 28D

SEASON 01 is wide open.

The board fills from official drops only — the first last @ standing lands here the moment their result is signed.

FomoNite Rating

How the rating works.

A competitive skill rating built from where you finish and who you beat. It is not a score of money: it has no value, can't be bought, traded or staked, and never changes a prize.

Worked example

Win a 24-player official drop against players rated like you, with 7 eliminations:

+30established+42provisional

K × (S − E) + min(10, elims × 1.5 × strength) · floor 100 · moves only when ≥ 2 rated players finish

  1. 01

    Every drop is a head-to-head with everyone in it

    Finish above another rated player and that counts as a win against them; below them, a loss. One official drop with 24 players is 23 results at once.

  2. 02

    The rating gap sets the expectation

    Classic Elo on a 400-point scale: beating a lobby stronger than you moves you more than beating a weaker one — that's lobby strength, priced in.

  3. 03

    Eliminations add a small bonus

    +1.5 per elimination × lobby strength (0.75–1.5), capped at +10 a drop. Placement still matters most — survival is the game.

  4. 04

    New players settle fast

    Your first 10 official drops are provisional: changes are bigger (K 64, then 40). Everyone starts at 1000.