Proof of the dropVOID
FOMONITE #001
This round was voided (not enough players). No winner was invented.
1The seed was sealed before entry
When the round was created we drew a secret seed and published only its SHA-256 fingerprint. The seed decides the drop route, storm and loot — and it was fixed before anyone entered.
- Commitsha256(secret seed) · public from the start
- 86238d47c649de6e6808e3ce88e694e564675ad557d68dc1462dc355ac7e926786238d47c6…ac7e9267
- Revealpublished 05 Oct, 22:09 UTC
- 0b3dceeaebb2b33724eb7c86aaa25ef49a3b2fb2520f347d415ed15f19a6948e0b3dceeaeb…19a6948e
2Who dropped, in locked order
Entries never locked for this round.
3Drop route & storm, from the seed
- Route seed commitmentsha256(subSeed(matchSeed, 'route'))
- published at lock
- Storm seed commitmentsha256(subSeed(matchSeed, 'storm'))
- published at lock
4Loot was rolled from the seed
Every supply crate, vault box, locker and floor spawn rolled its contents from rng(lootSeed, spawnId) — same odds for everyone, fixed at lock, checkable after the reveal.
- Loot seed hashsha256(subSeed(matchSeed, 'loot'))
- published at lock
5Every event, chained
No events were recorded for this round.
6The result is signed
VOID — no result was signed.
7Winner & prize
Last @ standing
Nobody — the round was voided.
Prize
No prize — played for glory and rating.